- Add
- An extra enemy joining a fight.
- Aggro
- The enemy is attacking you; threat is the attention score behind that choice.
- AoE
- Area of effect: an ability affecting several targets in an area.
- Aspect
- A hunter mode with a particular benefit, such as ranged power or travel speed.
- Auto Shot
- Your repeating ranged attack; leave room and time for it to fire.
- BiS
- Best in slot: the strongest item for a role and situation.
- Beta cap
- The highest playable beta level, currently 30.
- Cast sequence
- A macro list advancing one eligible action per press, not an automatic rotation.
- CC
- Crowd control: limiting an enemy's actions or movement.
- Clip
- Delay or cut into an attack or cast; Auto Shot clipping is an era timing concern to retest.
- Cooldown
- The wait before an ability can be used again.
- Darkspear Raiders
- The Horde reputation faction for Darkspear Islands.
- Dead zone
- The close-range gap where ranged attacks cannot fire; melee covers only the closest part.
- DoT
- Damage over time, dealt in repeated ticks.
- Downranking
- Using an older rank; Forever can weaken very old ranks and their talent triggers.
- DPS
- Damage per second, or a player assigned to deal damage.
- Era
- Classic Era; an era tag means older-game advice still needs a Forever check.
- Focus
- Your pet's combat resource; a saved secondary target is also called a focus target.
- Forever
- Blizzard's Classic-based WoW on the modern client, launching November 4, 2026.
- GCD
- Global cooldown: the short shared pause after many abilities.
- Growl
- A pet threat ability; leave autocast off when the party tank should hold enemies.
- Hawk
- Summon Hawk's temporary attacker, separate from your regular pet.
- Hit
- Your chance for an attack or ability to connect instead of miss.
- Kite
- Keep an enemy chasing while staying out of reach.
- Legacy
- Account-wide progression points spent on perks separately for each character.
- LoS
- Line of sight: a clear path between you and the target.
- Lone Wolf
- A talent increasing your attack damage when no pet is active.
- Mana
- The hunter resource spent on shots, stings, and other abilities here.
- Mouseover
- The unit under your pointer, usable by a macro without changing targets.
- OOM
- Out of mana.
- Peel
- Pull danger away from a teammate with control, threat, or pressure.
- Pet family
- A group of tameable beasts with a distinctive ability.
- Pre-raid
- Gear or preparation available before raiding.
- Proc
- An effect activated by a condition or chance roll.
- Pull
- Start a fight, usually by bringing enemies to the group.
- Snare
- A movement slow; a root instead prevents movement.
- Sting
- A hunter debuff chosen for damage, mana pressure, or another effect.
- Talented
- A Legacy perk starting talents up to five levels earlier, with a client maximum of 51 points.
- Threat drop
- An ability reducing NPC attention; it does not force a player to stop attacking.
- Wipe
- The group dies together, ideally learning something useful.